For my GMU IT821 class project, I built a serious game to test out some Cloud Computing algorithms. Each blue box represents a server, and the gmae is running at approximately 100x normal speed. If you play the game, walk using the “WASD” keys, and add users with the H (2 users), J (20 users), K (200 users), or L (1000 users) keys.
- Cloud Computing Game with source code (for PC) using Torque Gaming Engine
- Cloud Computing Game with source code (for Mac)
- Autonomic Cloud Computing paper and Class summary briefing
- SourceCode in TorqueScript for the servers spawning algorithm
This is still in work, I’m planning on making some better user interface for tweaking the Algorithms, visualizing data, and simulating user traffic.

