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Chumby iRemote

Posted June 16th by jaycrossler in Code, iPhone

For my birthday this year, a bunch of my coworkers bought me a Chumby! These cool little devices are a cross between an iPod Touch and a Beanbag. They are completely open source (hardware and software), and are very hackable. Here are a few resource that many people use: Chumby Tricks Chumby Forums One of [...]


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Open Source – Functions.asp

Posted May 31st by jaycrossler in Code, Web

Here is a collection of asp code I used across many projects.  It’s kind of a mix-mash of useful functions for ASP web page development.  I’m releasing it as open source – hopefully it’ll help any ASP web editors that can use it!  Sorry that I didn’t document it perfectly, but hopefully I left enough [...]


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Open Source – Tasker

Posted May 31st by jaycrossler in Code, Web

Here is a product that is used by a number of organizations to track their to-dos and deliverable. I wrote it back in 2002 (in two weeks), so I realize it’s not a fully polished product.  There have been over 10 installations of this, and I’ve found I just don’t have the time to help [...]


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Cloud Computing paper

Posted May 7th by Jay Crossler in Class, Code, Games

For my GMU IT821 class project, I built a serious game to test out some Cloud Computing algorithms.  Each blue box represents a server, and the gmae is running at approximately 100x normal speed. If you play the game, walk using the “WASD” keys, and add users with the H (2 users), J (20 users), [...]


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Mining Robots control code

Posted March 12th by Jay Crossler in Code, Games, MoonBaseOne

Here’s the TorqueScript for the mining robots from MoonBaseOne. It has some slick AI-like routines in it that are exhibiting some emergent behavior.  These robots find areas with good resources, and can communicate them to others if they have a “wifi” card.  Also, robots can receive upgrades that improve their performance. People who looked at [...]


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Source code to make your own “Lunar Academy”

Posted February 7th by Jay Crossler in Code, Games, MoonBaseOne

I’ve released the source code for making your own quizes using Torque. This is Creative Commons, meaning that anyone can use it without required payment. I’ve posted a zip file with instructions on how to add it to your game here. People who looked at this item also looked at… New MoonBaseOne game Mining Robots [...]


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MoonBaseOne dev blog

Posted July 14th by Jay Crossler in Code, FOGE, Games, MoonBaseOne

For the past year, I’ve been running a team of developers that have been building a game to teach kids about space.  Come check out the discussion, see code samples, or help out by volunteering! http://moonbaseone.blogspot.com/ People who looked at this item also looked at… Interview on GarageGames New MoonBaseOne game Source code to make [...]


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