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Interview on GarageGames

Posted July 21st by Jay Crossler in FOGE, Games, Life, MoonBaseOne, Video Editing, Volunteering, Writing

An interview with me was just posted on the GarageGames website. Garage Games is the company that makes the excellent Torque Game Engine and Torque 3D that I’ve posted a number of resources for. They were extremely kind and donated free copies of there software for s to use in making games for [...]


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Orrery – 3D Planet simulator

Posted July 20th by Jay Crossler in Code, FOGE, Games, MoonBaseOne, Web

Happy 40th anniversary of the Moon landing!
In honor of this auspicious occasion, I’m releasing a new “Orrery” resource for the Torque programming language. This isn’t yet a full-fledged game, rather just a library of celestial mechanics.
I wrote the instructionsfor integrating within Torque 3D (which is currently in a closed Beta) — this is [...]


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Mining Robots control code

Posted March 12th by Jay Crossler in Code, Games, MoonBaseOne

Here’s the TorqueScript for the mining robots from MoonBaseOne.
It has some slick AI-like routines in it that are exhibiting some emergent behavior.  These robots find areas with good resources, and can communicate them to others if they have a “wifi” card.  Also, robots can receive upgrades that improve their performance.
People who looked at this item [...]


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Source code to make your own “Lunar Academy”

Posted February 7th by Jay Crossler in Code, Games, MoonBaseOne

I’ve released the source code for making your own quizes using Torque. This is Creative Commons, meaning that anyone can use it without required payment. I’ve posted a zip file with instructions on how to add it to your game here.
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New MoonBaseOne game

Posted February 7th by Jay Crossler in FOGE, Games, MoonBaseOne

OK, I got a little ambitious this weekend, and knocked out a ton of bug fixes for the MBO game.  Here’s Version 4 for download (sorry, only for PC – there were too many engine fixes that I lost track of, and can’t go back to rebuild for both platforms).  I promise that future games [...]


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MoonBaseOne dev blog

Posted July 14th by Jay Crossler in Code, FOGE, Games, MoonBaseOne

For the past year, I’ve been running a team of developers that have been building a game to teach kids about space.  Come check out the discussion, see code samples, or help out by volunteering!
http://moonbaseone.blogspot.com/
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